INTeRACTIVE PROJECTION MAPPING, VIRTUAL EVENTS, AR,ANIMATED STORYTELLING, SOUND DESIGN, THEATRE, MUSIC
Dorian is a creative artist with a large span of experience in digital design and music. Starting in video animation, he moved into 3D animation, multimedia and web design.
In 1994 starting one of Australia’s first web design businesses, Unknown Species. Dorian has created web sites for Telstra, Brisbane City Council, Suncorp, billabong, Liquid Animation and many others.
He also has created games for Merge Gaming, Lassiters, MGM Grand, Brisbane City Council, Gold CoastCity Council, THQ, Virtual Songlines and EMC.
dorian is an extremely important part of the digital team and co - creates a lot of the content that georgie designs. he is also a song writer, singer, performer and teacher
3d modelling, animation and game design
dorian dowse
Skills
• Adobe CS - Photoshop, Premiere, Illustrator
• Unity 3D - Terrain design, character systems
• Blender - Modelling, character design, animation
• Maya LT - Modelling, character design, animation
• Daz3D - character design
• Logic Pro X - Soundtrack production & music composition
remo provides expertise in lighting, metal manufacturing, craft and the use of technology and art techniques to solve creative concepts for manufacture.
he combines design processes, fabrication expertise and artistic integrity and excellence to achieve extraordinary outcomes.
he is able to realise concepts from beginning to end Through his skills in manufacturing and construction. he is skilled in craft making which can be realised in-house and through an established network of diverse Australian Standard Manufacturers, specialist suppliers and technicians.
remo works with georgie pinn to fabricate giant interactive sculptures that are commissioned for public art festivals and projects. his wealth of experience is untouchable in the industry
large scale sculptor fabricator
REMO vallance
skills
Design, fabrication and installation services indoor and outdoor environments
Extensive experience in manufacturing and production.
A fabrication workshop for prototyping, metal manufacturing, lighting, painting, finishing, production and assembly
Established relationships with standard and specialist suppliers and manufacturers Australia wide.
Skills in cost efficiency and problem solving for budgets on ambitious projects
High aesthetic achievement balanced with practicalities
The incorporation of technological advancements to improve efficiency and to create a cutting edge aesthetic
unity - interaction design and development
nathan clarkson
Nathan loves interfaces and the possibilities they make available. He holds an undergrad in electro-acoustic music and a Master's degree in Communication. But it was game development that he found a robust enough platform for creating engaging stories and educational experience.
He has been the lead developer at Virtual Songlines for three years and has become an avid VR developer through projects like Virtual Whadjuk, SYNC and a new undisclosed project in the works.
he is an exceptional problem solver and works closely with georgie to create many different types of applications for the corporate, commercial and arts sector
skills
c#
Unity, Ableton
shader development, social vr experiences
virtual audio daw
multiplayer development
Tonepacer is a multidisciplinary technical and sound design production company working, Australia wide, to deliver art outcomes for live, sound art, noise, surround and visceral sonic experiences.
they deliver cutting edge audio solutions to independent festivals and events, local governance and high end corporate and festival tours. Nicole Perry and James Clark have spent over 30 years working in the events and arts sectors.
their crew consists of audio visual technicians, experienced in lighting, logistics, health and safety, site and stage management, rigging, I.T, hybrid and further new emerging technologies.
tonepacer works with georgie on big scale outdoor public art installations commissions, developing high tech audio systems such as surround sound and haptic feedback systems
sound engineering, design and installation
tonepacer ( James clark )
skills and capability
lighting equipment (Blackbird line array systems, AVID Venue, Yamaha and digital GrandMA, LSC, ChamSys)
microphone stock (Shure, Electrovoice, Sennheiser, AKG, Audio Technica and Beyerdynamic)
backline (Fender, Vox, Ampeg, Vase, Yamaha and Roland)
Screens and vision equipment
expert knowledge in outdoor space latency and audio engineering